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ETQW demo.cfg

 
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MessagePosté le: 2010-06-20, 23:33    Sujet du message: ETQW demo.cfg Répondre en citant

Et hop une méchante cfg de la mort pour matter ses replays et faire des rendus video !!





//***********************************************
//************CFG Demo by ~Boumy~****************
//***********************************************

//v1.08
//High detail config to watch replays
//For restore your setting, type exec mycfg.cfg

writeconfig mycfg.cfg // save your setting in a file
unbindall;clear; echo "^,Demo CFG loaded"

//===============================================
////////////////////COMMANDS/////////////////////
//===============================================

//Mouse 4 : pause + noclip
//Mouse 5 : pause without noclip
//KP_INS : pause + noclip
//KP_DEL : pause without noclip

//Ins : 3rd/1st person view
//Del : noclip mode
//End : HUD on/off
//Pgdup : demo HUD on/off
//HOME : replace camera behind player

//Pgdown : fram by fram
//End : bulletTime

//Num Pad
//1-2-3-5 : demo speed
//0 : default demo speed
//4-6 : camera speed
//. : default camera speed
//7-9 : fov
//8 : default fov
//=>KP_ENTER to reset

//In 3rd person view :
//left/right : turn camera
//Mousewheel up/down : camera distance
//up/down : camera height
//Shift + left/right : auto camera rotate
//=>ENTER to reset

//KP_STAR  : Screenshot
//KP_MINUS : Decrease Screenshot Resolution
//KP_PLUS  : Increase Screenshot Resolution

//F1 : Full HUD
//F2 : Light HUD
//F3 : No HUD
//F4 : Custom HUD
//F5 : Gun & Cockpit
//F6 : Command Map
//F7 : Fireteam
//F8 : Kills
//F9 : Chat & Console Messages
//F10 : Objectives & Waypoint
//F11 : Player Icons
//F12 : FPS

//H + "+/-" : gamma
//B + "+/-" : brightness
//J + "+/-" : lightScale
//N + "+/-" : ambientScale
//=>SPACE to reset
//ALT+SPACE : pre-adjust lights

//MOUSE1/2 : switch POV player
//1 to 9 : remeber POV
//1 to 9 (second time) : fast POV switch
//0 : Your POV
//BACKSPACE + 1 to 9 : reset POV
//=>CTRL+BACKSPACE : reset all POV

//CTRL + P : enable/disable "pro mode"
//CTRL + M : enable/disable "setting mode"
//CTRL + N : enable/disable "screen mode"

//Forget key's function ? Just press TAB+key !

//===============================================
////////////////////MOVEMENTS////////////////////
//===============================================

bind UPARROW "_forward" "" "default"           
bind DOWNARROW "_back" "" "default"           
bind LEFTARROW "_moveleft" "" "default"    
bind RIGHTARROW "_moveright" "" "default"
bind RIGHTCTRL "_movedown" "" "default"
bind RIGHTSHIFT "_moveup" "" "default"

//===============================================
////////////////////MENUS////////////////////////
//===============================================

bind "TAB" "_menuNavForward" "" "menu"
bind "TAB" "_menuNavBackward" "SHIFT" "menu"
bind "TAB" "_menuNavBackward" "RIGHTSHIFT" "menu"
bind "ESCAPE" "_menuCancel" "" "menu"
bind "ENTER" "_menuAccept" "" "menu"
bind "KP_ENTER" "_menuAccept" "" "menu"
bind "ESCAPE" "_menuCancel" "" "bindmenu"

bind "TAB" "_showscores" "CTRL" "default"
bind "CAPSLOCK" "_showscores" "" "default"

//===============================================
////////////////GRAPHIC SETTING//////////////////
//===============================================

//-----------------------------------
//ECRAN
//-----------------------------------

//set com_aviDemoWidth   "1600"
//set com_aviDemoHeight  "1000"
//set com_aviDemoSamples "16"

//-----------------------------------
//LUMINOSITE
//-----------------------------------

seta r_brightness "1"   //brillance
seta r_gamma      "1"   //luminosité
seta r_lightScale 2
seta r_ambientScale 1

//-----------------------------------
//SYSTEM
//-----------------------------------

seta bse_simple           "0"
seta bse_rateCost         "1"  
seta bse_rateLimit        "1"
seta bse_detailLevel      "1"
seta bse_projectileEffect ""  

seta com_gpuSpec                 "3"   //niveau de perf
seta com_machineSpec             "3"   //niveau de perf
seta com_lastCPULevel            "2"   //niveau de perf
seta com_lastCPUDetailLevel      "2"   //niveau de perf
seta com_lastGraphicsLevel       "2"   //niveau de perf
seta com_lastGraphicsDetailLevel "2"   //niveau de perf

//-----------------------------------
//TEXTURES ET RENDUS
//-----------------------------------

seta image_filter "gl_linear_mipmap_linear"

seta image_picMipEnable   "0"    //autoriser le picmip
seta image_picMip         "2"   //détail texture -4 à 2
seta image_globalPicMip   "2"   //détail texture global -4 à 2
seta image_diffusePicMip  "2"    //détail texture ? -4 à 2
seta image_bumpPicMip     "2"   //détail relief texture -4 à 2
seta image_specularPicMip "2"   //détail reflet texture -4 à 2

seta image_detailPower 1
seta anim_reduced "0"
seta r_detailtexture 1
seta r_skipDepthAmbient 0
seta r_detailFade 0.5
seta r_shaderSkipSpecCubeMaps 0
seta r_megaTilesPerSecond 9999
seta r_megaUpscale 0
seta r_megaStreamBlocks 4
seta r_renderProgramLodDistance "2000"
seta r_megaFadeTime       "1500"
seta r_megadrawmethod  0 //Lighting Quality
seta r_skipatmosinteractions 0 //Skip all light inteaction
seta r_md5LodBias -9999
seta r_skipImposters 1
seta r_skipMegaTexture 1

seta com_lastLightingLevel "2"
seta com_lastfoliagelevel "2"

seta r_multiSamples       "8"   //antialiasing
seta r_useAlphaToCoverage "1"   //alpha pour antiA
seta image_anisotropy     "16" 

seta g_transportDebrisLowCutoff       "-1" // "1024"   //debris
seta g_transportDebrisMediumCutoff    "-1" // "2048"
seta g_transportDebrisHighCutoff      "-1" // "4096"
seta g_transportDebrisExtraHighCutoff "-1" // "8192"
seta g_maxTransportDebrisLow          "-1" // "8"
seta g_maxTransportDebrisMedium       "-1" // "8"
seta g_maxTransportDebrisHigh         "-1" // "8"
seta g_maxTransportDebrisExtraHigh    "-1" // "8"
seta g_skipPostProcess 0

seta r_shadows             "1"     //ombres
seta r_shadowPolygonFactor "0"
seta r_shadowPolygonOffset "-1"
seta g_showPlayerShadow "1"
seta r_shaderQuality          "0" 

seta image_ignoreHighQuality "0"
seta image_roundDown         "0"
seta image_lodbias           "-1"
   
set r_stuffFadeStart "9000"  
set r_stuffFadeEnd   "10000"  
set r_stuffLod       "100000"
set r_stuffCacheMegs "24"

seta g_MineIconSize 0
seta r_skipStuff              "0"      //vire l'herbe
seta g_decals                 "1"      //marques tirs, explosions et simili
seta g_cheapDecalsMaxDistance "16384"      //distance max marques
seta r_softParticles          "1"      //particules
seta r_normalizeNormalMaps    "1"      //à 0 l'eau n'est plus transparente
seta r_showOverDraw 1                  //transparence eau
seta r_visDistMult            "1.2"    //0.8 à 1.2, augmente la distance d'affichage des objets (des véhicules ennemis aux echelles...)
seta r_useShadowVisDistMult   "1"
seta r_MD5LodScale 999 //distance affichage details vehicules

//-----------------------------------
//FPS/LAGOMETER
//-----------------------------------
 
com_unlockfps 0
com_showFPS "0"
seta net_clientLagOMeter "0" 
seta sensitivity 3

//===============================================
////////////////////SCREENSHOT///////////////////
//===============================================

seta r_jitterradial 0 // 0-999
seta r_jitterradius 0 // 0-10
seta r_jitter 0 // 0-1

set screenmod1 "bind W 'vstr JitterRial' ;bind X 'vstr JitterRius'; bind C 'vstr Jitter' ; addchatline '^dScreen Mode Enable'  ;addchatline '^8W ^7 r_jitterradial';addchatline '^8X ^7 r_jitterradius';addchatline '^8C ^7 r_jitter'; bind N $screenmod2 CTRL"

set screenmod2 " unbind W; unbind X; unbind C; unbind V; unbind B; r_jitterradial 0; r_jitterradius 0; r_jitter 0; addchatline '^dScreen Mode Disable' ; bind N $screenmod1 CTRL"

bind N "vstr screenmod1" CTRL

set JitterRius " toggle r_jitterradius 0 0.5 1 1.5 2 3 ; addchatline 'offset of jitter'; addchatline $r_jitterradius "
set JitterRial " toggle r_jitterradial 0 100 200 300 400 500 750 1000 ; ; addchatline 'jitter distance'; addchatline $r_jitterradial "
set Jitter " toggle r_jitter ;addchatline 'jitter on/off';  addchatline $r_jitter "

set res_medH $r_customHeight
set res_medW $r_customWidth

set stoplow "addchatline '^lScreen low definition'; bind KP_PLUS $screen_med; bind KP_MINUS $stoplow "
set screen_low "cvarmultiply res_medH 0.5; cvarmultiply res_medW 0.5; bind KP_STAR 'screenshot $res_medW  $res_medH 32' ; addchatline '^lScreen low definition'; bind KP_PLUS $screen_med; bind KP_MINUS $stoplow "
set screen_med " res_medH $r_customHeight; res_medW $r_customWidth ;bind KP_STAR 'screenshot $r_customWidth $r_customHeight 128' ; addchatline '^kScreen medium definition'; bind KP_PLUS $screen_high ; bind KP_MINUS $screen_low "
set screen_high "cvarmultiply res_medH 1.5; cvarmultiply res_medW 1.5; bind KP_STAR 'screenshot $res_medW  $res_medH 64' ; addchatline '^jScreen high definition'; bind KP_MINUS $screen_med; bind KP_PLUS $stophigh "
set stophigh "bind KP_STAR 'screenshot $res_medW  $res_medH 64' ; addchatline '^jScreen high definition'; bind KP_MINUS $screen_med; bind KP_PLUS $stophigh "

bind "KP_MINUS" $screen_low
bind "KP_PLUS" $screen_med
bind "KP_STAR" "screenshot $r_customWidth $r_customHeight 128"

//===============================================
////////////////////FOV//////////////////////////
//===============================================

seta g_fov "90"
seta writeFovInfo "addchatline '^4Fov:';addchatline $g_fov"

bind "KP_UPARROW" "g_fov 90; vstr writeFovInfo" "" "default"
bind "KP_HOME" "cvaradd g_fov -5; vstr writeFovInfo" "" "default"
bind "KP_PGUP" "cvaradd g_fov 5; vstr writeFovInfo" "" "default"

//===============================================
////////////////////GAME SPEED///////////////////
//===============================================

seta demo_scale 1

seta writeDemoScaleInfo "addchatline '^3Game Speed:';addchatline $demo_scale"

set speedI1 "set demscale $demo_scale;cvaradd demo_scale -1; vstr writeDemoScaleInfo; bind KP_END $speedI2; wait 10;bind KP_END $speedI1"
set speedI2 "set demo_scale $demscale;cvarmultiply demo_scale 0.5; vstr writeDemoScaleInfo"
bind KP_END $speedI1

set speedX1 "set demscale $demo_scale;cvaradd demo_scale 1; vstr writeDemoScaleInfo; bind KP_PGDN $speedX2; wait 10;bind KP_PGDN $speedX1"
set speedX2 "set demo_scale $demscale;cvaradd demo_scale $demscale; vstr writeDemoScaleInfo"
bind KP_PGDN $speedX1

bind "KP_5" "cvaradd demo_scale 0.1; vstr writeDemoScaleInfo" "" "default"
bind "KP_DOWNARROW" "cvaradd demo_scale -0.1; vstr writeDemoScaleInfo" "" "default"
bind "KP_PGDN" "cvaradd demo_scale 10.0; vstr writeDemoScaleInfo" "RIGHTCTRL" "default"
bind "KP_END" "cvaradd demo_scale -10.0; vstr writeDemoScaleInfo" "RIGHTCTRL" "default"

//===============================================
////////////////////CAMERA SPEED/////////////////
//===============================================

seta writeDemoCamSpeed "addchatline '^1Camera Speed:';addchatline $pm_democamspeed"

set camspeedI1 "set demcam $pm_democamspeed ;cvaradd pm_democamspeed -30; vstr writeDemoCamSpeed; bind KP_LEFTARROW $camspeedI2; wait 10;bind KP_LEFTARROW $camspeedI1"
set camspeedI2 "set pm_democamspeed $demcam;cvarmultiply pm_democamspeed 0.5; vstr writeDemoCamSpeed"
bind KP_LEFTARROW $camspeedI1

set camspeedX1 "set demcam $pm_democamspeed ;cvaradd pm_democamspeed 30; vstr writeDemoCamSpeed; bind KP_RIGHTARROW $camspeedX2; wait 10;bind KP_RIGHTARROW $camspeedX1"
set camspeedX2 "set pm_democamspeed $demcam;cvarmultiply pm_democamspeed 2; vstr writeDemoCamSpeed"
bind KP_RIGHTARROW $camspeedX1

bind MWHEELDOWN "cvaradd pm_democamspeed -50; vstr writeDemoCamSpeed"
bind MWHEELUP "cvaradd pm_democamspeed 50; vstr writeDemoCamSpeed"

bind "KP_ENTER" "g_fov 90; demo_scale 1.0; pm_democamspeed 200; addchatline 'Default Speed'" "" "default"

//===============================================
////////////////////CAMERA///////////////////////
//===============================================

seta pm_thirdPersonNoPitch 1

set ThdPersKeys "bind 'LEFTARROW' 'cycle pm_thirdPersonAngle 0 360 22.5' ; bind 'RIGHTARROW' 'cycle pm_thirdPersonAngle 360 0 -22.5' ; bind MWHEELDOWN 'toggle pm_thirdPersonRange 0 20 80 150 200 300 400 650 1000 -20' ; bind MWHEELUP  'toggle pm_thirdPersonRange -20 1000 650 400 300 200 150 80 20 0' ; bind UPARROW 'cvaradd pm_thirdPersonHeight 10' ; bind DOWNARROW 'cvaradd pm_thirdPersonHeight -10' " //keys for third view

set NoClipKeys "bind LEFTARROW '_moveleft' ; bind RIGHTARROW '_moveright' ; bind UPARROW '_forward' ; bind DOWNARROW '_back' ; bind MWHEELDOWN 'cvaradd pm_democamspeed -50' ; bind MWHEELUP 'cvaradd pm_democamspeed 50' " //keys for noclip mod

set ThdPers "pm_thirdPerson 1; vstr ThdPersKeys ; bind INS $FrstPers"
set FrstPers "pm_thirdPerson 0; vstr set NoClipKeys ; bind INS $ThdPers"
bind INS $ThdPers

bind RIGHTARROW "cvaradd pm_thirdPersonOrbit -20" "RIGHTCTRL" "default"
bind LEFTARROW "cvaradd pm_thirdPersonOrbit 20" "RIGHTCTRL" "default"

bind "ENTER" "pm_thirdPersonAngle 0; pm_thirdPersonRange 80; pm_thirdPersonHeight 0; pm_thirdPersonOrbit 0; addchatline 'Default Camera'" "" "default"

//===============================================
///////////////////FRAM BY FRAM//////////////////
//===============================================

bind HOME "pausenetdemo; demo_noclip 0; g_showDemoView 1; wait 2; pausenetdemo;wait 2;pausenetdemo ; g_showDemoView 0; demo_noclip 1;  pausenetdemo; vstr NoClipKeys"
bind PGDN "pausenetdemo;wait 1;pausenetdemo" "" "default"

set bullettime1 "set demoscale $demo_scale;demo_scale 0.3; bind END $bullettime2"
set bullettime2 "demo_scale 1; bind END $bullettime1 "
bind END $bullettime1

//===============================================
/////////////////////HUD////////////////////////
//===============================================

bind END "toggle ui_showGun 0 1" "RIGHTSHIFT" "default"
bind END "toggle gui_obitAlpha 0 0.5" "RIGHTCTRL" "default"

bind F1 "g_showhud 1;gui_commandmapalpha '1';gui_fireteamalpha '1';gui_showRespawnText 1;gui_obitAlpha 1;g_showVehicleCockpits 1;gui_voteAlpha 1;g_showwaypoints 1;gui_objectivestatusalpha 1;ui_showGun 1;g_drawPlayerIcons 1;g_showCrosshairInfo 1;gui_vehiclealpha 1; gui_chatalpha 1; gui_tooltipAlpha 1; gui_objectivelistAlpha 1"

bind F2 "g_showhud 1;gui_commandmapalpha '0';gui_fireteamalpha '0';gui_showRespawnText 0;gui_obitAlpha 1;g_showVehicleCockpits 0;gui_voteAlpha 0;g_showwaypoints 0;gui_objectivestatusalpha 0;ui_showGun 0;g_drawPlayerIcons 1 ;g_showCrosshairInfo 1; gui_vehiclealpha 0; gui_chatalpha 0; gui_tooltipAlpha 0; gui_objectivelistAlpha 0"

bind F3 "g_showhud 0"

set HUD11 "set hudgun1 $ui_showgun; set hudcockpits1 $g_showVehicleCockpits;set hudvehicle1 $gui_vehiclealpha ;set hudmap1 $gui_commandmapalpha; set hudobjective1 $gui_objectivestatusalpha; set hudrotatemap1 $g_rotateCommandMap;set hudfireteam1 $gui_fireteamalpha; set hudobit1 $gui_obitalpha; set hudchat1 $gui_chatalpha; set hudobjective1 $gui_objectivelistAlpha;set hudwaypoint1 $g_waypointAlphaScale; set hudtooltip1 $gui_tooltipAlpha;set hudrespawn1 $gui_showRespawnText; set hudicons1 $g_drawPlayerIcons; set hudXinfo1 $g_showCrosshairInfo; addchatline '^2HUD Saved'; bind F4 $HUD12"

set HUD12 "g_showhud 1;ui_showgun $hudgun1 ; g_showVehicleCockpits $hudcockpits1  ; gui_vehiclealpha $hudvehicle1; gui_commandmapalpha $hudmap1 ; gui_objectivestatusalpha $hudobjective1 ; g_rotateCommandMap $hudrotatemap1 ; gui_fireteamalpha $hudfireteam1  ; gui_obitalpha $hudobit1; gui_chatalpha $hudchat1 ; gui_objectivelistAlpha $hudobjective1 ; g_waypointAlphaScale $hudwaypoint1  ;gui_tooltipAlpha $hudtooltip1 ; gui_showRespawnText $hudrespawn1  ;  g_drawPlayerIcons $hudicons1 ; g_showCrosshairInfo $hudXinfo1; bind F4 $HUD12"
bind F4 $HUD11
bind F4 "bind F4 $hud11; addchatline '^pHUD Deleted'" "BACKSPACE" "default"

bind F5 "toggle ui_showGun 0 1;toggle g_showVehicleCockpits 0 1; toggle gui_vehiclealpha 0 1"
bind F6 "toggle gui_commandmapalpha 0 0.5 1; toggle gui_objectivestatusalpha 0 0.5 1; toggle g_rotateCommandMap 0 1"
bind F7 "toggle gui_fireteamalpha 0 0.5 1"
bind F8 "toggle gui_obitalpha 0 0.5 1"
bind F9 "toggle gui_chatalpha 0 0.5 1"
bind F10 "toggle gui_objectivelistAlpha 0 0.5 1; toggle g_waypointAlphaScale 0 0.5 1;toggle gui_tooltipAlpha 0 0.5 1; toggle gui_showRespawnText 0 1"
bind F11 "toggle g_drawPlayerIcons 0 1; toggle g_showCrosshairInfo 0 1"
bind F12 "toggle com_showFPS 0 1"

//===============================================
//////////////////////LIGHTS/////////////////////
//===============================================

seta lightScale "addchatline 'lightScale';addchatline $r_lightScale"
seta ambientScale "addchatline 'ambientScale'; addchatline $r_ambientScale"

bind "KP_MINUS" "cvaradd r_lightScale -0.1;vstr lightScale " "J" "default"
bind "KP_PLUS" "cvaradd r_lightScale 0.1;vstr lightScale " "J" "default"

bind "KP_MINUS" "cvaradd r_ambientScale -0.1;vstr ambientScale" "N" "default"
bind "KP_PLUS" "cvaradd r_ambientScale 0.1; vstr ambientScale " "N" "default"

seta brightness "addchatline 'brightness';addchatline $r_brightness"
seta gamma "addchatline 'gamma'; addchatline $r_gamma"

bind "KP_MINUS" "cvaradd r_brightness -0.1;vstr brightness " "B" "default"
bind "KP_PLUS" "cvaradd r_brightness 0.1;vstr brightness " "B" "default"

bind "KP_MINUS" "cvaradd r_gamma -0.1;vstr gamma" "H" "default"
bind "KP_PLUS" "cvaradd r_gamma 0.1; vstr gamma " "H" "default"

bind "SPACE" "r_lightScale 2; r_ambientScale 1; r_brightness 1; r_gamma 1; addchatline 'Default Lights'"

bind SPACE "r_lightScale 3.4; r_ambientScale 1.1; r_brightness 1; r_gamma 0.7 " "ALT" "default"
bind SPACE "r_lightScale 3; r_ambientScale 1; r_brightness 1; r_gamma 0.9 " "RIGHTALT" "default"


//===============================================
///////////////////////POV///////////////////////
//===============================================

bind "MOUSE2" "cycle g_testSpectator -1 14 1 ; addchatline 'Player n°' ;addchatline $g_testSpectator" "" "default"
bind "MOUSE1" "cycle g_testSpectator 14 -1 -1; addchatline 'Player n°' ;addchatline $g_testSpectator; " "" "default"

set POV11 "bind 1 $POVused TAB ; set POV1 $g_testSpectator; set thdP1 $pm_thirdPerson; set thdR1 $pm_thirdPersonRange; set thdA1 $pm_thirdPersonAngle; set thdH1 $pm_thirdPersonHeight; set thdO1 $pm_thirdPersonOrbit ;addchatline '^4POV1 Saved' ;  bind 1 $POV12"
set POV12 " g_testSpectator $POV1; pm_thirdPerson $thdP1; pm_thirdPersonRange $thdR1; pm_thirdPersonAngle $thdA1; pm_thirdPersonHeight $thdH1; pm_thirdPersonOrbit $thdO1; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP1;  bind 1 $POV12"
bind 1 $POV11
bind 1 "bind 1 $POVfree TAB ;bind 1 $POV11 ; addchatline '^pPOV1 Deleted' " "BACKSPACE" "default"

set POV21 "bind 2 $POVused TAB ; set POV2 $g_testSpectator; set thdP2 $pm_thirdPerson; set thdR2 $pm_thirdPersonRange; set thdA2 $pm_thirdPersonAngle; set thdH2 $pm_thirdPersonHeight; set thdO2 $pm_thirdPersonOrbit; addchatline '^4POV2 Saved' ; bind 2 $POV22"
set POV22 "g_testSpectator $POV2; pm_thirdPerson $thdP2; pm_thirdPersonRange $thdR2; pm_thirdPersonAngle $thdA2; pm_thirdPersonHeight $thdH2; pm_thirdPersonOrbit $thdO2; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP2; bind 2 $POV22"
bind 2 $POV21
bind 2 "bind 2 $POVfree TAB ; bind 2 $POV21; addchatline '^pPOV2 Deleted'" "BACKSPACE" "default"

set POV31 "bind 3 $POVused TAB ; set POV3 $g_testSpectator; set thdP3 $pm_thirdPerson; set thdR3 $pm_thirdPersonRange; set thdA3 $pm_thirdPersonAngle; set thdH3 $pm_thirdPersonHeight; set thdO3 $pm_thirdPersonOrbit;addchatline '^4POV3 Saved' ; bind 3 $POV32"
set POV32 "g_testSpectator $POV3; pm_thirdPerson $thdP3; pm_thirdPersonRange $thdR3; pm_thirdPersonAngle $thdA3; pm_thirdPersonHeight $thdH3; pm_thirdPersonOrbit $thdO3; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP3; bind 3 $POV32"
bind 3 $POV31
bind 3 "bind 3 $POVfree TAB ; bind 3 $POV31; addchatline '^pPOV3 Deleted'" "BACKSPACE" "default"

set POV41 "bind 4 $POVused TAB ; set POV4 $g_testSpectator; set thdP4 $pm_thirdPerson; set thdR4 $pm_thirdPersonRange; set thdA4 $pm_thirdPersonAngle; set thdH4 $pm_thirdPersonHeight; set thdO4 $pm_thirdPersonOrbit;addchatline '^4POV4 Saved' ; bind 4 $POV42"
set POV42 "g_testSpectator $POV4; pm_thirdPerson $thdP4; pm_thirdPersonRange $thdR4; pm_thirdPersonAngle $thdA4; pm_thirdPersonHeight $thdH4; pm_thirdPersonOrbit $thdO4; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP4; bind 4 $POV42"
bind 4 $POV41
bind 4 "bind 4 $POVfree TAB ; bind 4 $POV41; addchatline '^pPOV4 Deleted'" "BACKSPACE" "default"

set POV51 "bind 5 $POVused TAB ; set POV5 $g_testSpectator; set thdP5 $pm_thirdPerson; set thdR5 $pm_thirdPersonRange; set thdA5 $pm_thirdPersonAngle; set thdH5 $pm_thirdPersonHeight; set thdO5 $pm_thirdPersonOrbit;addchatline '^4POV5 Saved' ; bind 5 $POV52"
set POV52 "g_testSpectator $POV5; pm_thirdPerson $thdP5; pm_thirdPersonRange $thdR5; pm_thirdPersonAngle $thdA5; pm_thirdPersonHeight $thdH5; pm_thirdPersonOrbit $thdO5; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP5; bind 5 $POV52"
bind 5 $POV51
bind 5 "bind 5 $POVfree TAB ; bind 5 $POV51; addchatline '^pPOV5 Deleted'" "BACKSPACE" "default"

set POV61 "bind 6 $POVused TAB ; set POV6 $g_testSpectator; set thdP6 $pm_thirdPerson; set thdR6 $pm_thirdPersonRange; set thdA6 $pm_thirdPersonAngle; set thdH6 $pm_thirdPersonHeight; set thdO6 $pm_thirdPersonOrbit;addchatline '^4POV6 Saved' ; bind 6 $POV62"
set POV62 "g_testSpectator $POV6; pm_thirdPerson $thdP6; pm_thirdPersonRange $thdR6; pm_thirdPersonAngle $thdA6; pm_thirdPersonHeight $thdH6; pm_thirdPersonOrbit $thdO6; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP6; bind 6 $POV62"
bind 6 $POV61
bind 6 "bind 6 $POVfree TAB ; bind 6 $POV61; addchatline '^pPOV6 Deleted'" "BACKSPACE" "default"

set POV71 "bind 7 $POVused TAB ; set POV7 $g_testSpectator; set thdP7 $pm_thirdPerson; set thdR7 $pm_thirdPersonRange; set thdA7 $pm_thirdPersonAngle; set thdH7 $pm_thirdPersonHeight; set thdO7 $pm_thirdPersonOrbit;addchatline '^4POV7 Saved' ; bind 7 $POV72"
set POV72 "g_testSpectator $POV7; pm_thirdPerson $thdP7; pm_thirdPersonRange $thdR7; pm_thirdPersonAngle $thdA7; pm_thirdPersonHeight $thdH7; pm_thirdPersonOrbit $thdO7; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP7; bind 7 $POV72"
bind 7 $POV71
bind 7 "bind 7 $POVfree TAB ; bind 7 $POV71; addchatline '^pPOV7 Deleted'" "BACKSPACE" "default"

set POV81 "bind 8 $POVused TAB ; set POV8 $g_testSpectator; set thdP8 $pm_thirdPerson; set thdR8 $pm_thirdPersonRange; set thdA8 $pm_thirdPersonAngle; set thdH8 $pm_thirdPersonHeight; set thdO8 $pm_thirdPersonOrbit;addchatline '^4POV8 Saved' ; bind 8 $POV82"
set POV82 "g_testSpectator $POV8; pm_thirdPerson $thdP8; pm_thirdPersonRange $thdR8; pm_thirdPersonAngle $thdA8; pm_thirdPersonHeight $thdH8; pm_thirdPersonOrbit $thdO8; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP8; bind 8 $POV82"
bind 8 $POV81
bind 8 "bind 8 $POVfree TAB ; bind 8 $POV81; addchatline '^pPOV8 Deleted'" "BACKSPACE" "default"

set POV91 "bind 9 $POVused TAB ; set POV9 $g_testSpectator; set thdP9 $pm_thirdPerson; set thdR9 $pm_thirdPersonRange; set thdA9 $pm_thirdPersonAngle; set thdH9 $pm_thirdPersonHeight; set thdO9 $pm_thirdPersonOrbit;addchatline '^4POV9 Saved' ; bind 9 $POV92"
set POV92 "g_testSpectator $POV9; pm_thirdPerson $thdP9; pm_thirdPersonRange $thdR9; pm_thirdPersonAngle $thdA9; pm_thirdPersonHeight $thdH9; pm_thirdPersonOrbit $thdO9; addchatline 'Player n°' ;addchatline $g_testSpectator; addchatline $thdP9; bind 9 $POV92"
bind 9 $POV91
bind 9 "bind 9 $POVfree TAB ; bind 9 $POV91; addchatline '^pPOV9 Deleted'" "BACKSPACE" "default"

bind 0 "g_testSpectator -1; addchatline 'Your view'" "" "default"
bind MOUSE3 "g_testSpectator -1; addchatline 'Your view'" "" "default"

set POVused "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^4POV already used' "
set POVfree "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^4POV free' "
bind 1 $POVfree TAB
bind 2 $POVfree TAB
bind 3 $POVfree TAB
bind 4 $POVfree TAB
bind 5 $POVfree TAB
bind 6 $POVfree TAB
bind 7 $POVfree TAB
bind 8 $POVfree TAB
bind 9 $POVfree TAB

bind BACKSPACE "bind 1 $POV11; bind 2 $POV21; bind 3 $POV31; bind 4 $POV41;bind 5 $POV51;bind 6 $POV61;bind 7 $POV71;bind 8 $POV81;bind 9 $POV91; bind 1 $POVfree TAB ; bind 2 $POVfree TAB ; bind 3 $POVfree TAB ; bind 4 $POVfree TAB ; bind 5 $POVfree TAB ; bind 5 $POVfree TAB ; bind 7 $POVfree TAB ; bind 8 $POVfree TAB ; bind 9 $POVfree TAB ;   addchatline 'Reset all POV'" "CTRL" "default"

//===============================================
/////////////////PRO&SETTING MODE////////////////
//===============================================

set promod1 "bind A 'toggle r_showSurfaceInfo 0 1';bind Z 'toggle r_showBatchSize 0 1' ;bind E 'toggle r_showSkel 0 1 2';bind R 'toggle r_showPortals 0 1'; bind T 'toggle g_showCollisionModels 0 1'; bind Y 'toggle r_showShadows 0 1 2'; bind U 'toggle bse_enabled 0 1' ; addchatline '^hPro Mode Enable' ; addchatline '^8A ^7Show Target Name and Info  ^8Z ^7Wirefram' ; addchatline '^8E ^7Show Skelet                            ^8R ^7Show Portals' ; addchatline '^8T ^7Show Collision Models           ^8Y ^7Show Shadows' ; addchatline '^8U ^7Disable Effects' ; bind P $promod2 CTRL"

set promod2 "unbind A; unbind Z;unbind E; unbind R; unbind T; unbind Y; unbind U; r_showSurfaceInfo 0 ;r_showBatchSize 0; toggle r_showSkel 0; r_showPortals 0; g_showCollisionModels 0;r_showShadows 0; bse_enabled 1; addchatline '^hPro Mode Disable'; bind P $promod1 CTRL"

bind P $promod1 CTRL

set setting1 "bind Q 'toggle r_showOverDraw 0 1'; bind S 'toggle r_skipStuff 0 1'; bind D 'toggle r_shadows 0 1'; bind F 'toggle r_softParticles  0 1'; bind G 'toggle g_decals 0 1' ; addchatline '^fSetting Mode Enable'; addchatline '^8Q ^7Transparence Watter' ; addchatline '^8S ^7Skip Stuff                         ^8D ^7Shadows' ;  addchatline '^8F ^7Particles                          ^8G ^7Explosions' ; bind M $setting2 CTRL"

set setting2 "unbind Q; unbind S; unbind D; unbind F; unbind G; r_showOverDraw 1; r_skipStuff 0; g_decals 1; r_shadows  1; r_softParticles 1; addchatline '^fSetting Mode Disable'; bind M $setting1 CTRL"

bind M $setting1 CTRL

//* generateNetDemoKeyFrames: playback of demo, you can step around //with keyFramePrev and keyFrameNext
//* keyFramePrev: reverses to the previous key frame while playing //back
//* keyFrameNext: advances to the next key frame while playing back a //network demo

//===============================================
////////////////////BINDS////////////////////////
//===============================================

// pause + noclip
bind "MOUSE4" "demo_noclip 1;wait 1;g_showDemoView 0; pausenetdemo; vstr NoClipKeys" "" "default"
bind "KP_INS" "demo_noclip 1;wait 1;g_showDemoView 0; pausenetdemo; vstr NoClipKeys" "" "default"

//pause without noclip
bind MOUSE5 "g_showDemoView 1; pausenetdemo; vstr ThdPersKeys" "" "default"
bind KP_DEL "g_showDemoView 1; pausenetdemo; vstr ThdPersKeys" "" "default"

// toggle player view / spectator view
set ViewPlay "g_showDemoView 0; demo_noclip 1;  vstr NoClipKeys; bind DEL $ViewSpec "
set ViewSpec "g_showDemoView 1; demo_noclip 0;  vstr ThdPersKeys; bind DEL $ViewPlay "
bind DEL $ViewPlay

// toggle demo hud
bind "PGUP" " toggle g_showdemohud 1 0" "" "default"

//===============================================
//////////////////////HELP///////////////////////
//===============================================

seta "g_chatLineTimeout 10"

set help1 "addchatline ''; addchatline '^2Press ^1TAB ^2+ ^8another ^2key for Help'; bind TAB help2"
set help2 "bind TAB help2"
bind TAB $help1

bind "MOUSE1" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8MOUSE1 ^7Previous Player'" "TAB" "default"
bind "MOUSE2" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8MOUSE2 ^7Next Player'" "TAB" "default"

bind "SPACE" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8SPACE ^7Default Lights'; addchatline '^8ALT+SPACE ^7Pre-saved Lights'" "TAB" "default"
bind "ENTER" "pausenetdemo;wait 2;pausenetdemo;addchatline ''; addchatline '^8ENTER ^7Default Camera'" "TAB" "default"
bind "KP_ENTER" "pausenetdemo;wait 2;pausenetdemo;addchatline ''; addchatline '^8KP_ENTER ^7Default Game Speed, Camera Speed and Fov'" "TAB" "default"

bind "MOUSE4" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8MOUSE4 ^7Pause with Noclip'" "TAB" "default"
bind "MOUSE5" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8MOUSE5 ^7Pause without Noclip'" "TAB" "default"
bind "KP_INS" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8KP_INS ^7Pause with Noclip'" "TAB" "default"
bind "KP_DEL" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8KP_DEL ^7Pause without Noclip'" "TAB" "default"

bind "UPARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8UPARROW ^7Up Camera'" "TAB" "default"
bind "DOWNARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8DOWNARROW ^7Down Camera'" "TAB" "default"
bind "LEFTARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8LEFTARROW ^7Turn Camera Left'; addchatline '^8CTRL+LEFTARROW ^7Left Auto Rotate'" "TAB" "default"
bind "RIGHTARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8RIGHTARROW ^7Turn Camera Right'; addchatline '^8CTRL+RIGHTARROW ^7Right Auto Rotate'" "TAB" "default"

bind "H" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8H and + or - ^7Gamma'" "TAB" "default"
bind "B" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8B and + or - ^7Brightness'" "TAB" "default"
bind "J" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8J and + or - ^7Light Scale'" "TAB" "default"

bind "DEL" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8DEL ^7NoClip'" "TAB" "default"
bind "INS" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8INS ^71rst/3rd View'" "TAB" "default"
bind "END" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8END ^7BulletTime'" "TAB" "default"
bind "PGUP" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8PGDN ^7Demo HUD'" "TAB" "default"
bind "HOME" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8HOME ^7Replace Camera Behind Player'" "TAB" "default"
bind "PGDN" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8PGUP ^7Fram by Fram'" "TAB" "default"

bind "KP_UPARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_UPARROW ^7Reset Fov'" "TAB" "default"

bind "KP_END" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_END ^7Decrease Demo Speed by 1'; addchatline '^8CTRL+KP_END ^7Decrease Demo Speed by 10'" "TAB" "default"
bind "KP_PGDN" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_PGDN ^7Increase Demo Speed by 1'; addchatline '^8CTRL+KP_PGDN ^7Increse Demo Speed by 10'" "TAB" "default"
bind "KP_DOWNARROW" "pausenetdemo;wait 2;pausenetdemo ; addchatline ''; addchatline '^8KP_DOWNARROW ^7Decrease Demo Speed by 0.1'" "TAB" "default"
bind "KP_5" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_5 ^7Increase Demo Speed by 0.1'" "TAB" "default"
bind "KP_LEFTARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_LEFTARROW ^7Decrease Camera Speed'" "TAB" "default"
bind "KP_RIGHTARROW" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_RIGHTARROW ^7Increase Camera Speed'" "TAB" "default"

bind "KP_HOME" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_HOME ^7Decrease Fov'" "TAB" "default"
bind "KP_PGUP" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_PGUP ^7Increase Fov'" "TAB" "default"

bind "P" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8CRTL+P ^h Pro Mode' ; addchatline '^8A ^7Show Target Name and Info  ^8Z ^7Wirefram' ; addchatline '^8E ^7Show Skelet                            ^8R ^7Show Portals' ; addchatline '^8T ^7Show Collision Models           ^8Y ^7Show Shadows' ; addchatline '^8U ^7Disable Effects' " "TAB" "default"
bind "A" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8A ^7Show Target Name and Info ^h(Pro Mode) '" "TAB" "default"
bind "Z" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8Z ^7Wirefram ^h(Pro Mode)'" "TAB" "default"
bind "E" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8E ^7Show Skelet ^h(Pro Mode)'" "TAB" "default"
bind "R" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8R ^7Show Portals ^h(Pro Mode)'" "TAB" "default"
bind "T" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8T ^7Show Collision Models ^h(Pro Mode)'" "TAB" "default"
bind "Y" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8Y ^7Show Shadows ^h(Pro Mode)'" "TAB" "default"
bind "U" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8U ^7Disable Effects ^h(Pro Mode)'" "TAB" "default"

bind "M" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8CRTL+M ^f Setting Mode' ; addchatline '^8Q ^7Transparence Watter' ; addchatline '^8S ^7Skip Stuff                         ^8D ^7Shadows' ;  addchatline '^8F ^7Particles                          ^8G ^7Explosions' " "TAB" "default"
bind "Q" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8Q ^7Transparence Watter ^f(Setting Mode)'" "TAB" "default"
bind "S" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8S ^7Skip Stuff ^f(Setting Mode)'" "TAB" "default"
bind "D" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8D ^7Shadows ^f(Setting Mode)'" "TAB" "default"
bind "F" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F ^7Particles ^f(Setting Mode)'" "TAB" "default"
bind "G" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8G ^7Explosions ^f(Setting Mode)'" "TAB" "default"

bind "N" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8N and + or - ^7Ambient Scale'; addchatline '^8CRTL+N ^d Screen Mode'; addchatline '^8W ^7 r_jitterradial';addchatline '^8X ^7 r_jitterradius';addchatline '^8C ^7 r_jitter'" "TAB" "default"
bind "W" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8W ^7r_jitterradial ^d(Screen Mode)'" "TAB" "default"
bind "X" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8X ^7r_jitterradius ^d(Screen Mode)'" "TAB" "default"
bind "C" "pausenetdemo;wait 2;pausenetdemo; addchatline '';addchatline '^8C ^7r_jitter ^d(Screen Mode)'" "TAB" "default"

bind "F1" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F1 ^7Full HUD '" "TAB" "default"
bind "F2" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F2 ^7Light HUD '" "TAB" "default"
bind "F3" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F3 ^7No HUD '" "TAB" "default"

bind "F5" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F5 ^7Gun&Cockpit '" "TAB" "default"
bind "F6" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F6 ^7Commande Map '" "TAB" "default"
bind "F7" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F7 ^7Fireteam '" "TAB" "default"
bind "F8" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F8 ^7Kills '" "TAB" "default"
bind "F9" "pausenetdemo;wait 2;pausenetdemo; gui_chatalpha 1; addchatline ''; addchatline '^8F9 ^7Chat&Console Messages '" "TAB" "default"
bind "F10" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F10 ^7Objectives&Waypoints '" "TAB" "default"
bind "F11" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F11 ^7Player Icons '" "TAB" "default"
bind "F12" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8F12 ^7FPS '" "TAB" "default"

bind "BACKSPACE" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8CTRL+BACKSPACE ^7Reset All POV'; addchatline '^8BACKSPACE+[1-9] ^7Reset single POV'; addchatline '^8BACKSPACE+F4 ^7Reset HUD'" "TAB" "default"
bind "F4" "pausenetdemo;wait 1;pausenetdemo; addchatline ''; addchatline '^8F4 ^7Custom HUD'" "TAB" "default"

bind "KP_STAR" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_STAR ^7Screenshot '" "TAB" "default"
bind "KP_MINUS" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_MINUS ^7Dicrease Screenshot Resolution '" "TAB" "default"
bind "KP_PLUS" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8KP_PLUS ^7Increase Screenshot Resolution '" "TAB" "default"

bind "MWHEELUP" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8MWHEELUP ^7Camera Distance (3rd pers. mod)'; addchatline '^8MWHEELUP ^7Increase Camera Speed (NoClip mod)'" "TAB" "default"
bind "MWHEELDOWN" "pausenetdemo;wait 2;pausenetdemo; addchatline ''; addchatline '^8MWHEELDOWN ^7Camera Distance (3rd pers. mod)'; addchatline '^8MWHEELDOWN ^7Decrease Camera Speed (NoClip mod)' " "TAB" "default"

//===============================================
////////////////////DEMO/JEU/////////////////////
//===============================================

bind "w" "exec demo.cfg" "CTRL" "default"
bind "x" "exec game.cfg" "CTRL" "default"

addchatline "^vDemo CFG loaded"
addchatline ""
addchatline "^8Edited by ^7~^pBoumy^7~"
addchatline ""
addchatline "^2Press TAB for Help"

writeconfig lastcfg.cfg
set demo_finishCmd "exec mycfg.cfg;clear; echo '^3Settings Restorded' "

//***********************************************
//**********************END**********************
//***********************************************

//Thanx to Leguellec, Endi, Joe999, ZaZen. and all others ETQW's player for ideas.



Citation:

//***********************************************
//************CFG Demo by ~Boumy~****************
//***********************************************


Ce qu'elle vous permet de faire :

-qualité max des graphismes, meilleure qualité de l'eau

-utilisation de lumières pré-réglées ou possibilité de les paramétrer finement

-choix de la vitesse de lecture, de la caméra et du fov

-vue à la 1ère ou 3ème personne

-mode pause avec ou sans noclip

-mode noclip

-mode ralenti

-mode image par image

-utilisation de 3 HUD (full, light, sans HUD) ou possibilité de modifier tous les éléments du HUD et de sauvegardé le HUD obtenu

-possibilité de changer de point de vue de joueurs (POV)

-en vue à la 3ème personne : rotation, distance, hauteur de la caméra réglable

-possibilité de sauvergardé le POV ainsi que les paramètres de la caméra

(ex : vous regardez le joueur 1 en vue à la première personne, appuiez sur "1" pour sauvegarder cette position.
Passez au joueur 2 en 3ème personne, avec vue lointaine sur le coté. Appuyez sur "2" pour sauvegarder.
Maintenant, vous pouvez alterner entre ces deux position en pressant "1" ou "2"
)
Jusu'à 9 POV possibles !

-pro mod
(mode fils de fer, désactiver les effets, affichage des ombres en mode filaire,...)

-setting mod
(régler la transparence de l'eau, afficher/enlever ombres, les particules, l'herbe,...)

-une fonction HELP qui permet de connaitre facilement la fonction de la touche en plein jeu
(pressez simplement TAB+une touche)



MODE D'EMPLOI :


1. faire une sauvergarde des fichiers etqwconfig.cfg et etqwbinds.cfg du dossier id Software/ETQW/base afin de ne pas perdre la configuration de jeu.

2. enlever vos éventuels autoexec afin qu'il n'interagissent pas avec la config demo.

3. copier ma demo.cfg dans le répertoire id Software/ETQW/base.

4. lancer le jeu, ouvrer la console puis taper : exec demo.cfg

5. relancer le jeu afin que les options graphiques soient prises en compte

Vous pouvez maintenant regardez vos démo confortablement !




a vos records Wink
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MessagePosté le: 2010-06-20, 23:33    Sujet du message: Publicité

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BΘMBΛ
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MessagePosté le: 2010-06-21, 23:46    Sujet du message: ETQW demo.cfg Répondre en citant

Alors je tiens a preciser que c'est que si vous voulez voir les demos a travers le jeu

si ça vous fais chier et que vous y comprenez que dalle il vous suffis juste dans le jeu :

OPTIONS / CONTROLS / MISC  et hop là ya la touche start/stop record et il suffit d'appuyer sur la touche en debut de partie pour voir s'afficher "start record" ou "stop record" si on ré appuis dessus

ensuite dans mes document / idsoftware normalement il y a un dossier demo ki se crée au premier record et ensuite tout se stock dans ce repertoire les fichiers sont en général pas trs lourd donc il y a moyen de me les faire parvenir et hop je me charge du reste ! par contre je vous filerais un lecteur de demos pour que chacun puisse faire un tri avant de m'envoyer tout et n'imp ! :p
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Gen9is
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MessagePosté le: 2010-06-29, 15:50    Sujet du message: ETQW demo.cfg Répondre en citant

envoi ton lecteur ou un lien

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BΘMBΛ
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MessagePosté le: 2010-06-29, 16:24    Sujet du message: ETQW demo.cfg Répondre en citant

yop ! alors ya ça ! par contre pareil dégager son autoexe le temps de l'utilisation sinon ça crée des conflits !

http://www.cybopat.net/vb_qwplayer_eng.php
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MessagePosté le: Aujourd’hui à 15:09    Sujet du message: ETQW demo.cfg

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